Forum comments in chronological order

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Aug 2025

Machine Yearning

Anonymous
Tue 5-Aug-2025 09:44
if you love the machine, you'll understand everything. Beautiful!

PCH / Unreal

I love the Machine Yearning Music Disc, and what can be achieved with just a few kilobytes.
Could you please help me fix it for an Ultimate 64?

The issue is the non-changeable CIA type on the Ultimate.
Perhaps you could modify the code so that it's also compatible with the old CIA type.

Thank you very much.

Best regards,
Marcel

Kaleidoscopico

Anonymous
Mon 11-Aug-2025 17:15
Do you have uf2 for Pico DEMO board (vga) ?
The pinout is not that much different from yours.

Dial-a-SID

Anonymous
Thu 14-Aug-2025 00:26
The best thing since sliced bread! Next version should use SAM speech :)
True That :)

A case against syntax highlighting

Anonymous
Thu 21-Aug-2025 04:13
This is true when you start writing m4...

Autosokoban

Anonymous
Thu 21-Aug-2025 07:36
I have spent about thirty hours on this one and cannot solve it.

https://www.linusakesson.net/games/autosokoban/?v=1&seed=1809795062&level=23

I'm starting to think it may be easier to prove that it has no solution.

Brainfuck

Anonymous
Thu 21-Aug-2025 15:00
+++++++++++++++++[>+++>++>+++>++>+++>++>+++>++>+++>++>+++>++>+++>++>+++>+++>++>+++>+++>++>+++>+++>++>+++>+++>++>+++>+++>++>+++>+++>+++>++>+++>+++>+++<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<-]>---.>--.>--.>--.>--.>--.>-.>--.>.>--.>++.>--.>+++++.>--.>--.>.>--.>-.>--.>--.>.>+.>--.>++.>++.>--.>+++++.>++++++.>--.>--.>+.>+.>--.>-.>.>.

Autosokoban

MatthiasMeger
Matthias Meger
Fri 22-Aug-2025 06:31
I have spent about thirty hours on this one and cannot solve it.

https://www.linusakesson.net/games/autosokoban/?v=1&seed=1809795062&level=23

This is a solution: UUUruuulldLurrrdddlddllUUUdddrruuruuulllllddddRluuRDluuurDurrdLulldddrrUUrurrdddlddllULuluuurRdrRurDDulllulldRRllddrdrdrruuUruulDDuuLLdRlllddrdrUUdlluuuRdD
Anonymous
Fri 22-Aug-2025 14:54

MatthiasMeger wrote:

I have spent about thirty hours on this one and cannot solve it.

https://www.linusakesson.net/games/autosokoban/?v=1&seed=1809795062&level=23

This is a solution: UUUruuulldLurrrdddlddllUUUdddrruuruuulllllddddRluuRDluuurDurrdLulldddrrUUrurrdddlddllULuluuurRdrRurDDulllulldRRllddrdrdrruuUruulDDuuLLdRlllddrdrUUdlluuuRdD

159 moves! No wonder I couldn't work it out. Did you do that by hand, or with a solver?
MatthiasMeger
Matthias Meger
Sat 23-Aug-2025 15:00
159 moves! No wonder I couldn't work it out. Did you do that by hand, or with a solver?
I used a solver :-)
Anonymous
Mon 25-Aug-2025 05:34

MatthiasMeger wrote:

I used a solver :-)

Could you share a link to the solver?

A case against syntax highlighting

Anonymous
Mon 25-Aug-2025 09:49
:syntax off

I do like syntax highlightning to *read* code that isn't mine, it speeds up the process. Also useful for opening/closing brackets/parenthesis/etc mismatch checks. But in practice I use plain vim without *any* addon since 30+ years and feel fine. (But I'm not a real programmer, just occasionally).

Autosokoban

MatthiasMeger
Matthias Meger
Tue 26-Aug-2025 16:21
Could you share a link to the solver?

For a comprehensive overview, you can check out a comparison of the best solvers here:
https://sokoban-solver-statistics.sourceforge.io/statistics/OpenTestSuite/

The top-performing solver is Festival. You can click on the names of the solvers on that page to visit their websites.

For the easier, smaller levels on this site, you can also use the built-in solvers found in the applications JSoko or YASC.
https://jsokoapplet.sourceforge.io/
https://sourceforge.net/projects/sokobanyasc/

(YASC also supports calling the other solvers from the tools menu, so you can also use them together with the program)

Nine

Anonymous
Thu 28-Aug-2025 20:02
I don't know anything about the Commodore 64, other than the fact that it only supports 8 sprites. So yea, this is cool as hell.